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- Battlefield
1942 Command List |
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The following list has been compiled by CoolCommander.
Last updated: October 8, 2002
NOTE:The only difference I have found between the demo and the
retail is they moved debug.remoteConsoleEnabled 1/0 to the admin
section and added 2 commands to go with it. More Later.
To use console commands hit the tilda key ~ above Tab and to the
left of 1. Then type the Command group then a period then the command
and any values required. At any time when typing a command hit the
Tab key to let the computer finsh part or all of the command. If
you forget a command, type the command group and hit tab twice and
a list will come up. Hit tab again and it will give the syntax for
the command.
It seems the form that these should be written in is:
CommandGroup.Command Value
Debug
- debug.doNotDisplayErrorWindow 1/0
- ToolHandler
- playerstats
Game- game.sayTeam (Team chat)
- game.sayAll (Say a message to everyone)
- game.listPlayers (Lists players with there
id numbers)
- game.listMaps (Lists the maps and number
assignments in the server rotation)
- game.voteMap # (Votes to change the map
to the number specified)
- game.voteKickPlayer (ID) (Calls a vote to
kick a player, to vote enter this command with the same number)
- game.voteKickTeamPlayer (ID) (Same thing
as votekick but only teammembers are allowed to vote)
- game.changePlayerName (name) (Renames your
player in-game)
- game.dumpNetworkDebugStats 1/0
- game.debugCallBackDisabled 1/0
- game.useHUD 1/0 (If you want to play this
game like a movie, try turning this off)
- game.setShadows 1/0 (Toggles shadows on
and off)
- game.setEnvironmentMapping 1/0
- game.setToolTip 1/0 (Toggles tool tip)
- game.setRadioToolTip 1/0
- game.setCrossHairColor # # # (Adjusts the
color of your cross by RGB)
- game.setStaticMiniMap 1/0 (When disabled
the minimap will rotate to the direction you are facing)
- game.setMiniMapTransparency # (The higher
the number the more transparent)
- game.RadioToolTipColor # # #
- game.getIp (Prints the IP in the message
window)
- game.getLevelName (Prints the name of the
level in the message window)
- game.enableFreeCamera 1/0 (Enable/disable
the ability to look while waiting to spawn)
- game.killPlayer (ID) (Kills player with
that id number, Admin only)
- game.disconnect (Quits the current server)
- game.suicide (When you just can't take the
horror anymore)
- game.setCommonMouseSensitivity # (Sensitivity is most commonly between 0-1)
- Air Variables
- game.setAirKeyboardSensitivity # (How sensitive
your keyboard is when flying)
- game.setAirMouseSensitivity # (How sensitive
your mouse is when flying)
- game.setAirMouseInvert 1/0 (1 for inverted,
0 for uninverted)
- Infantry
- game.setInfMouseSensitivity #
- game.setInfMouseInvert 1/0
- Vehicles
- game.setLandSeaKeyboardSensitivity #
- game.setLandSeaMouseSensitivity #
- game.setLandSeaMouseInvert 1/0
- *NOTE* THE FOLLOWING CANNOT BE CHANGED IN-GAME, CHANGE BY
THE MENU
- game.setConnection (1-4) (Sets the type
of connection)
- game.setDisableSound 1/0
- game.setChannels # (Sets number of sound
channels)
- game.setMasterVolume # (How loud the sound
will be)
- game.setMenuMusicVolume # (How loud the
menu music will be)
- game.setMusicOnOff 1/0
- game.setLocalizedDialog 0
- game.setQuality #
- game.setSoundDetail
- game.setHardware #
- game.setGameDisplayMode (Those
numbers are used as an example)
- game.setDetailTexture #
- game.setGraphicsQuality #
- game.setLightmaps 1/0
- game.setRenderWhenSpawnMenu 1
- game.setMenuViewdistance #
- game.setEffectsQuality #
- game.setPerformance #
Admin - admin.getRemoteConsoleEnabled (Prints in
the console if remote console is enabled)
- admin.enableRemoteConsole (username) (password) # (tom_tAylor says to Run the AdminTool on other machines
to remotely access and admin the bf1942 dedicated server )
- admin.disableRemoteConsole
- admin.maxAllowedConnectionType (type)
- admin.enableRemoteAdmin (password) (Server
must execute this command every map. May contain either only
letters or only numbers, but no spaces)
- admin.disableRemoteAdmin (Stops players
from using remote admin)
- admin.execremotecommand "command" (Must
have command in quation marks to work)
- admin.voteMapMajority # (Number should be
greater than .01 and less than 1. Number is percentage of voters
required to pass. Ex. 0.6 = 60%)
- admin.voteKickPlayerMajority
- admin.voteKickTeamPlayerMajority
- admin.enableMapVote 1/0 (Toggle if you want
to allow people to vote for another map)
- admin.enableKickPlayerVote 1/0
- admin.enableKickTeamPlayerVote 1/0
- admin.votingTime # (Sets the number of seconds
a player has to cast a vote)
- admin.kickPlayer (ID) (Kicks the player
with the id you specify)
- admin.banPlayer (ID)
- admin.changeMap (map name) (Changes the
map to the map you Specify by name)
- admin.addAddressToBanList (IP)
- admin.removeAddressFromBanList (IP)
- admin.listBannedAdresses (Lists all banned
IPs)
- admin.clearBanList (Clears all banned ips)
- admin.banTime # (How long someone is banned
for, I'm not exactly sure how this works)
- admin.tagPlayer (ID) (Not sure)
- admin.bandWidthChokeLimit # (again not sure)
- admin.allownosecam 1/0 (Allows player to
turn off HUD while flying)
- admin.externalviews 1/0 (Allows/disallows
3d person view and nose cam)
- admin.togglegamepause (Extremely annoying,
dont pause unless its for a good reason)
- admin.setTicketRatio #
- admin.autoBalanceTeam 1/0 (Will disable
players from making teams un-even)
- admin.delayBeforeStartingGame # (Time before
the game will start)
- admin.roundDelayBeforeStartingGame # (Time
before a new round will start)
- admin.soldierFFRatio # (The amount of damage
done by a soldier to a teammate)
- admin.vehicleFFratio #
- admin.soldierFFRatioOnSplash # (The amount
of damage is done by FF splash)
- admin.vehcileFFRatioOnSplash #
- admin.kickBack # (How much you get knocked
back by getting hit)
- admin.kickBackOnSplash #
- admin.timeLimit # (How long the match last)
- admin.scoreLimit # (Greatest score before
it willstop the match)
- admin.restartMap (Restarts the current map)
- admin.setNextLevel (map) (Changes or adds
the next map)
- admin.timeBeforeRestartMap # (How much time
until the map will restart)
- admin.SetNrOfRounds # (yes that is spelled
correctly, sets the number of rounds)
- admin.timeToNextWave # (Not sure)
- admin.spawnWaveTime #
Renderer
- renderer.allowAllRefreshRates 1/0 (Allows
you to select the refresh rates in Options/Video)
- renderer.extrapolateFrame 1/0
- renderer.mipMapBias # (The lower the number,
the more detailed the textures are. Anything greater than 13
is the same)
- renderer.setVSyncEnabled 0/1 0/1 (You have
to list both 1/0 for it to turn on/off)
- renderer.getVSyncEnabled (Gives you a 1
or 0 if it is turned on/off)
- shadow
- hud
Console - Console.showfps 1/0 (FPS appears in the
top left corner, I recommend you turn off the Message display
at the top to see it)
- Console.showstats 1/0 (Shows FPS and more
info)
Sound These cannot be changed in-game
- Sound.setDopplerFactor 1/0
- Sound.setRolloffFactor 1/0
- Sound.setDistanceFactor 1/0
- Sound.setPitchChangeRate #
- Sound.showSoundInfo 0
- Sound.drawSoundObjects 0
- player
- memory
Profiler (Thanks to Greg for describing this:Profiling
is used by coders to see what routines are slow in their
programs.)
- profiler.enable 1/0
- profiler.report # # 1/0 (The first number
is a float and the second is an integer)
- profiler.reportfile # # 1/0 (The first number
is a float and the second is an integer)
- profiler.reportfile (file) # # 1/0 (The
first number is a float and the second is an integer)
- profiler.reset
- profiler.enableVTune
- profiler.enableAllTimers
- profiler.disableAllTimers
- profiler.enableTimer (timer number)
- profiler.disableTimer (Timer number)
- profiler.enableVTuneForTimer (Timer number)
- profiler.disableVTuneForTimer (Timer number)
- profiler.enableTimerByName (Timer Name)
- profiler.disableTimerByName (Timer Name)
- profiler.enableVTuneForTimerFromName (Timer Name)
- profiler.disableVTuneForTimerFromName (Timer Name)
- profiler.listTimers
- profiler.reportPerTimer
- ConsoleProfiler
- Utils
- InputDevices
- ControlMap
- fileManager
- fileChangeManager
- resourceManager
- BitStream
- textureManager
- shaderManager
- GeometryTemplate
- object
- treeRenderer
- particleSystem
- StandardMesh
- terrain
- water
- objectTemplate
- physics
- objectGrid
- lensFlare
- SkidMark
- networkableinfo
- EnvironmentSound
- SoldierSound
- LodSelectorTemplate
- portal
- AnimationStateMachine
- sky
- cloud
- weather
- Editor
- TerrainEditor
- toolBenchmark
- raytracer
- materialManager
- scoreManager
- aiSettings
- aiStrategy
- ai (I tried ai.addbot and it gave me an
unautohrized method so I assume that it is not enabled in the
demo)
- aistrategicArea
- aiLandingZone
- aiTemplate
- kitTemplate
- aiTemplatePlugin
- weaponTemplate
- aitools
- SpawnPointManager
- Menu
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